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Resume - Rooted in the subculture of societal facts #Panga is an emotional roller coaster tale of a middle-class Indian woman; A forgotten kabaddi world champion who catalyzes an inner desire to give a new meaning to her existing role as a wife and mother and takes an ingenious decision to come back to the sport despite the challenges of age stereotypes and a new generation complexities which creates an upheaval in her life as she is torn between family responsibility and love for the sport Genre - Romance directed by - Ashwiny Iyer Tiwari 2 h 11 M Tomatometer - 8,3 / 10 star.
Panga free full text. Submissions are now closed! Submissions are now closed! Submissions are now closed! Attention! I have a lot of things in real life this week and there's also a lot of levels I want to make so unfortunately I won't have time to play as many levels. If your level doesn't get played this week; please don't be discouraged or offended, thank you for understanding: Before submitting make sure that you: Dont break any rules when you submit a level, YOU WILL NOT get a second chance! NO EXCEPTIONS! So read the entire post THOROUGHLY, even if youve submitted to WYLP before! Check out the levels from last week here! Are aware of the fact that Ill stop taking submissions after 24 hours no matter what! Hello r/MarioMaker, I don't know if you know who I am but I wouldn't be surprised if you don't since I'm not really famous. I am a pretty frequent poster on this subreddit and I love to give people, feedback post my levels and comment on new updates and such. And now it's time for me to give something back to the community, I present "Watch Your Level Played. What is Watch Your Level Played? Watch Your Level Played or WYLP is (hopefully) going to be a weekly post where everyone can submit a level and watch my playthrough of it, which will hopefully give the creator of the level some feedback as well as show off cool levels to everyone in the community. Everyone likes seeing their level played! Rules (READ THEM ALL. Note: If you break a rule I will completely ignore your comment, so make sure you get it right, it shouldn't be that hard: One level/person, not because I'm evil but because everyone can't submit 10 levels. Come back next week and I'll gladly play another one of your levels. No levels with a 0% clear rate and no exceptions doesnt matter if its hard or not, if it has 0 clears just dont post it here, 0. 01% is fair game though. Your comment should look something like this: Course Title Brief description of the level (just type a sentence or something, it doesn't have to be a 500 word essay, I just want to know what I'm getting myself into) Bookmark link Video ( optional, only submit a video if you want me to watch it before playing your level, heavily encouraged if you submit a <0. 10% clear rate level) Please no automatic, music or single screen puzzle levels That's all the rules, but there are some other points I would like to make: Notes (please read these as well) I'll only post a video if I beat your course! Only submit levels that you are actually proud of, if I feel like your level is low-effort/troll or I simply arent having fun, I will stop playing it (and leave an apology explaining why I stopped playing. I will play each course for 30 minutes (this time may increase if I reach a checkpoint, get close to beating the level or if I'm constantly making progress, this time may decrease if I can't make progress or get stuck) if it takes me more than 10 minutes to beat I will edit the video to only show highlights and progress. Kaizo courses are fine! I like to think of myself as a somewhat good expert Mario player. For reference: The hardest course I've cleared (judged by clear rate and popularity) is [Pit of Panga: Ultra Star 2. 0. My clear video) The hardest course I've made (judged by me) is Do or Die: Boombox ( My clear video. Keep in mind though that I'm not a super duper good Mario Player (even if I have cleared some hard levels) levels with a clear rate of <0. 10% will most likely not be cleared, but you can increase the odds: Checkpoints encourage me to keep playing I'm more likely to beat a 1 minute level full of hard tricks than a 7 minute marathon level (even if there's no shell jumps, P-jumps etc. 1 minute levels with hard tricks are also usually more entertaining to watch than 7 minute levels Clear videos mean that I don't have to learn the level completely blind Failure to provide a bookmark link in your comment will lead to me ignoring it. This is because I'm lazy, it's easier to keep track of levels if I have a list of bookmarks and because I want to make sure you've read the rules and notes. All clear videos will be posted in this playlist if you want to view the videos you have to go there because I will make the videos unlisted so they don't completely fill up my channel. Don't freak out if I haven't played your level and it's been a few days. You're allowed to yell at me if it's Tuesday the next week but chances are I've already sent you an apology by then and you will be the top priority in the next week's WYLP If you have any question concerning my “description feedback” respond to my comment telling you that your level is in the playlist and Id love to give you my more in-depth thoughts. That's all guys, I'm looking forward to playing some great levels:D I'll post my opinion of your level in the video description! Playlist The submission limit this week is 30! Current courses bookmarked: 32 And if you appreciate what I do: Feel free to support me as a maker and play one (or more) of my levels in return. For bookmarks, clear videos and general info about all my profiles, please visit this spreadsheet or just go to one of my profiles for easy access to bookmarks: Oskise (Main Profile) Oskise EX.
Panga free full game. Panga full movie free download. Panga free full episode. Panga free full song. Hi everyone, I'm back:D For those very kind people who are asking how my break was, here's your answer: Both good and bad, it wasn't as much of a break as I had hoped unfortunately since I basically ended up spending the whole week trying to upload my new level ( Level Presentation. But I had fun (mostly) so it doesn't matter. This also means that "Boombox" is no longer my hardest level! Alright that's it, let's get to the good stuff! Before submitting make sure that you: Dont break any rules when you submit a level, YOU WILL NOT get a second chance! NO EXCEPTIONS! So read the entire post THOROUGHLY, even if youve submitted to WYLP before! Check out the levels from last week here! Are aware of the fact that Ill stop taking submissions after 24 hours no matter what! Hello r/MarioMaker, I don't know if you know who I am but I wouldn't be surprised if you don't since I'm not really famous. I am a pretty frequent poster on this subreddit and I love to give people, feedback post my levels and comment on new updates and such. And now it's time for me to give something back to the community, I present "Watch Your Level Played. What is Watch Your Level Played? Watch Your Level Played or WYLP is (hopefully) going to be a weekly post where everyone can submit a level and watch my playthrough of it, which will hopefully give the creator of the level some feedback as well as show off cool levels to everyone in the community. Everyone likes seeing their level played! Rules (READ THEM ALL. Note: If you break a rule I will completely ignore your comment, so make sure you get it right, it shouldn't be that hard: One level/person, not because I'm evil but because everyone can't submit 10 levels. Come back next week and I'll gladly play another one of your levels. No levels with a 0% clear rate and no exceptions doesnt matter if its hard or not, if it has 0 clears just dont post it here, 0. 01% is fair game though. Your comment should look something like this: Course Title Brief description of the level (just type a sentence or something, it doesn't have to be a 500 word essay, I just want to know what I'm getting myself into) Bookmark link Video ( optional, only submit a video if you want me to watch it before playing your level, heavily encouraged if you submit a <0. 10% clear rate level) Please no automatic, music or single screen puzzle levels That's all the rules, but there are some other points I would like to make: Notes (please read these as well) I'll only post a video if I beat your course! Only submit levels that you are actually proud of, if I feel like your level is low-effort/troll or I simply arent having fun, I will stop playing it (and leave an apology explaining why I stopped playing. I will play each course for 30 minutes (this time may increase if I reach a checkpoint, get close to beating the level or if I'm constantly making progress, this time may decrease if I can't make progress or get stuck) if it takes me more than 10 minutes to beat I will edit the video to only show highlights and progress. Kaizo courses are fine! I like to think of myself as a somewhat good expert Mario player. For reference: The hardest course I've cleared (judged by clear rate and popularity) is [Pit of Panga: Ultra Star 2. 0. My clear video) The hardest course I've made (judged by me) is Do or Die: Not by Yourshellf 2 ( My clear video. Keep in mind though that I'm not a super duper good Mario Player (even if I have cleared some hard levels) levels with a clear rate of <0. 10% will most likely not be cleared, but you can increase the odds: Checkpoints encourage me to keep playing I'm more likely to beat a 1 minute level full of hard tricks than a 7 minute marathon level (even if there's no shell jumps, P-jumps etc. 1 minute levels with hard tricks are also usually more entertaining to watch than 7 minute levels Clear videos mean that I don't have to learn the level completely blind Failure to provide a bookmark link in your comment will lead to me ignoring it. This is because I'm lazy, it's easier to keep track of levels if I have a list of bookmarks and because I want to make sure you've read the rules and notes. All clear videos will be posted in this playlist if you want to view the videos you have to go there because I will make the videos unlisted so they don't completely fill up my channel. Don't freak out if I haven't played your level and it's been a few days. You're allowed to yell at me if it's Tuesday the next week but chances are I've already sent you an apology by then and you will be the top priority in the next week's WYLP If you have any question concerning my “description feedback” respond to my comment telling you that your level is in the playlist and Id love to give you my more in-depth thoughts. That's all guys, I'm looking forward to playing some great levels:D I'll post my opinion of your level in the video description! Playlist The submission limit this week is 50! And if you appreciate what I do: Feel free to support me as a maker and play one (or more) of my levels in return. For bookmarks, clear videos and general info about all my profiles, please visit this spreadsheet or just go to one of my profiles for easy access to bookmarks: Oskise (Main Profile) Oskise EX.
Panga free full download. Panga Free full article. Year of the Harbinger 2019 will introduce a New Class of Heroes in simular fashion to Year 1. We will be given the Option to buy a Season Pass for the Heroes that will be implemented throughout 2019. But this time we will be seeing alot less Heroes but more Content. Ubisoft will produce 1 Harbinger each Season, and instead of implementing another Ubisoft will focus on other aspects like Balance, Maps, Gear and Business for the Future. The Harbinger Class will not be a Mix of 2 Heroes, but rather be Wild Card thaat is Uniqe to themselves. The Harbinger will be a New Type of Hero that will have their own Feature that no other Hero has. They will be like Test Bunnies for Ubisoft to play around with, so they can analyse and evaluate Features for the Future. Year of the Harbinger will be one were Community Feedback will be Key. Ubisoft will make necessary changes to these Heroes if needed. Were the goal is to see what kind of Feature work and what kind of Features wont work. The Harbinger Class will be a set of Heroes like no other, that can be Patched into a State of Normalcy if the Community Respons with Backlash. Faction: Viking Name: Huntsman Explanation: Pin Specialist and Harrasser Lore The Huntsman is an Criminal of the Viking Society, but a Criminal of Heart. Huntsmen are parts of the Folk who lives outside of the Comforts of Society, but are Hard Workers who provide Illegal Ressource to the Folk. But due to the consideration of Kindhood between all Vikings, Huntsmen are only punished with army sentences to serve their Folk. But as Common Folk, Huntsmen are only limited to their Tools to fight. So with their Panga in Left, and Tomahawk in Right they aim to brutalize their enemies. Not for joy, not for satisfaction but in hope that through their sheer Violence they can Force the Enemy to Submition with fear. Cause even within the Context of War, Huntsmen remain Loyal to their cause. Visual Analysis The Huntsman is a Viking Male with near to Primitive attire. Huntsman wear Highly Light Armour, were they usually only wear Animal Pelt and Tunics. But they do wear Viking Helmets to prevent Accurate Blows from being Lethal. The Huntsman wields a Panga (Search Viking Panga) and a Tomahawk. Huntsmen will have dirty, free flowing beards not limited by any sort of String or Braid. Their Hair will not be visble due to the helm. The only real valuebles worn by the Huntsman are Golden or Silver rings around his Biceps that are engraved (Nothing covers the Huntsmans arms) Capabilities Animation - Huntsman's animations are wild and mindless. He varies between both his Panga and Tomahawk in his Light Chain and uses specific's with his Heavy Chain. His animations are fast but obvious, as to show that the Huntsman aint no trained warrior, but a self taught fighter Netural Capabilities - The Huntsman will use his thick Panga to block attacks, but the weapon isnt meant for blocking so the Huntsman will rely on a Assasin Guard that will drain in 700 ms. The Huntsman will have both a Pro and a Con surounding his entire play. He will deal more damage with his attacks the longer he hits you for. But parries drain a larger prosentage of his stamina than other characters. Infinite Light Chain - Hits fast by either swiping or slashing with his Tomahawk or Stabbing and Swiping with his Panga. 3 Hit Heavy Chain - Preforms 3 forcefull Tomahawk strikes from the Left or Right (Can chain into Light Chain) Top Heavy Finisher - Preforms a powerfull unblockable stab to the ground with his Panga. If landed the Huntsman will kick the opponent in their chest to send them rolling bakcward for a short distance and to knock them off his Panga Blade (the Panga will be stabbed into the opponents right shoulderpinning them in place thoughout the animation) Zone Attack - The Huntsman will sprint forward before slapping his Panga and Tomahawk together and preforming 2 wide and powerfull slashes infront of him. Before stoppng an standing Neturally Tomahawk Bash - Proceeds to bash the back of his Tomahawk across the opponents face allowing him to quickly Jab his Panga into their Gut (Can be used as a chain finisher) Roll - Has a double dodge that makes the Huntsman roll to either side Panga Jab - Rolling to either side (with attack) with Double Dodge allows the Huntsman to Jab his Panga into his opponent's gut Guradbreak Throws - The Huntsman will bash the side of his Tomahawk across the opponents face if they are thrown to the Left. He will bash the side of his Wide Panga across the opponents face if they are thown to the Right. The Huntsman will kick the side of the opponents Right Knee and bash his shoulder into their chest to send them rolling bakward (if thrown forward. The Huntsman will kick the opponents right chin makking them fall to one knee and bash the side of his Panga or Tomahawk (dependent on wich side thrown backward) into the back of their head sending the opponent rolling forward (thrown backward) Guardbreak Punish - Preforming a Heavy after guardbreak will make the Tomahawk Hack into the opponents chest were the Hutnsman starts walking in a Half Sirkle Pattern with his opponent like their on a leash. He will either toss them rolling backward onto the ground, or he will slam them into the wall. Were he will stab his Full Panga Blade deep into the opponents pancreas before turning around swiping his weapons away sending the opponent rolling across the battlefield over a short distance. Parry Punish - On heavy parries the Huntsman will preform the Tomahawk hack as mentioned in the Guardbreak Punish. But on Light Parries the Huntsman will sprint around the opponent and preform the Tomahawk Hack into their back, before walking in a Wider Half Sirkel with a longer distance. Deflect - Has a Deflect that allows him to Jab his Pangea into the opponent's gut Unblockable Deflect - Will proceed with the same Tomahawk Hack as mentioned in the Light Parry Punish Trap - The Top Heavy Finisher will have a Trap that can will make the Huntsman hook his Tomahawk into the Opponents weapon. Before pulling them into himself, were he moves his Panga down to his Chest allowing the Opponent to be pulled into the Panga Blade Tip. After this the Huntsman will pull his Panga out to sending the opponent tumbling forward (behind the Huntsman) a short distance. Meta Explained The Huntsman will be a Hero with Low Health and Decent Stamina, were he will shine in specific situations. The Huntsman will be an generall assasin Hero that uses alot of pins. Wich will be both his strongest aid and weakest link. The Huntsman will be played as a mix Between Nuxia, Centurion and Warlord. The Huntsman will be a easy Hero to get rid of, but under certain sircumstance he will be hard to deal with. He is played like a Nuxia in the case that he has fast Light Attacks (not 400ms) and that he has slow dodge attacks. He is played like a Centurion in the sense that he can use alot of pin attacks (that are shorter. And he plays like a Warlord because he can controll the area around him with the use of his throws and pin animations (and that he has a Bash Jab. The Huntsman will be a Wild Card Character that can not be classified as a specialist in a certain situations. He cannot be explained as a 4v4 or 1v1 Hero because he can generally shine in both. He is a Hero that shouldnt be played with greed, but at the same time you are forced to take action as often as you can. Mistakes will punish you harshfully, but preforming successfully will make him a Nightmare to deal with. 1v1 Meta The Huntsman will have an assasin playstyle. Were he focuses on spaming his opponent down as much as possible, while using his Top heavy Finisher and Tomahawk Bash as Chain Finishers to punish the opponent as much as possible. He will generally avoid attacks as often as possible because he has near to no defensive capabilities. Overall he will benefit from using his fast and secure attacks that will keep the opponent guessing. 4v4 Meta The Huntsman will generally be a Objective based Hero as he has speed, wide attacks, infinite attacks and fast attacks. But when confronting an enemy the Huntsman will focus on having teammates around to finish the job quickly. He will use his Pins to render the opponent useless as often as he can. 1vX Meta The Huntsman will be played as bold as possible. The aim is to be able to land as man Tomahawk Hacks and Panga Jabs as possible to controll the space around you and inflict damage when possible. He will aim to interupt opponents around him whilst in revenge while aiming to land his Top Heavy Finisher or trapp that will both inflict alot of damage and controll the space infront or behind you.
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Panga free full episodes. OMG 😱😍😍 😍... a beautiful voice and song... Sach mein dono ki chemistry kitni achi lag rahi hai screen par. And kasam se jassi Gill is so hot😘😘😘😘😘😘😘😘🔥🔥🔥🔥. Panga free full movie hd. Panga Free full article on maxi.
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